I found out WHY it won't work when people get the instance stereo error.
the only solution is for the developer to switch off instanced stereo.
People play on lower end hardware, maybe behind a year or two, and this basically cockblocks anyone using not up to date hardware.
MoodySwings0
Recent community posts
Okay, so for my Itch.io review:
I'd say a 6.5/10
Gameplay runs pretty smooth, no major framerate drops, minus the cutscene camera seemingly freezing between transitions.
AI is alright... Barely serviceable. I've been able to "stealth" around someone by crouching by them...... WHILE they can clearly see me. I've only had that happen once, every other time they just slowly gain suspicion but if I can evade suspicion by sneaking in front of an AI, a little bit of yikes.
For the cumflating, I expected a little more with balls that size.
Pretty alright, but misses the mark a tad.
When will the game be fixed? I've been dealing with this issue for a few days now.
Assertion failed: !bInstancedStereoEnabled || (bInstancedMultiViewportEnabled || bMobileMultiViewFallback) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\StereoRenderUtils.cpp] [Line: 125]
If ISR is enabled, we need either multi-viewport (since we no longer support clip-distance method) or MMV fallback (which uses vertex layer).